Everything you need
before your first spawn.
Age of Eons drops you into a living world as a single, real simulated creature. Grow from a vulnerable hatchling to an apex adult, hunt and breed, and pass your genome on before the era's extinction loop wipes the slate. Here's how the world works.
Ten geological eras.
Every world runs one era. They range from the Cambrian sea half a billion years ago to the Pleistocene steppe. Jump into any roster.
From hatchling to elder.
You are a real sim individual: your stats come from the species roster, and your body scale grows with each life stage. Survival is the whole game.
| Stage | Life stage | What to do |
|---|---|---|
| 01 | Hatchling | You spawn small and vulnerable. Learn the controls, find food and water, and stay near cover — almost everything out here can eat you. |
| 02 | Juvenile | You grow with every successful meal. Start foraging or hunting in earnest, learn the map, and read the weather and the food chain. |
| 03 | Sub-adult | Near full size. Contest territory, form or join a group, and come into your species' full speed and combat profile. |
| 04 | Adult | Full stats and body scale. Hold territory, lead a pack or herd, and breed — mutations and size pass to your offspring. |
| 05 | Elder | A proven lineage. Your bloodline climbs the cross-server leaderboard — pass your genome on before the extinction loop takes the world. |
Play the creature.
Third-person, direct control. The client only asks — the server validates every move and every bite, so the anti-cheat snap-back applies to you too.
| Bind | Action | Notes |
|---|---|---|
| W A S D | Move | camera-relative |
| Mouse | Look | third-person spring-arm camera |
| L Shift | Sprint | full species speed (walk is half) |
| LMB | Bite | server-validated vs your species' cap |
| F1 | Dev sandbox | host / dev servers only |
| ~ | Console | Unreal Engine command line |
How the world keeps score.
Six systems run underneath every world — the same ones whether or not you're logged in.
Skill-based combat
Bite force and bleed come straight from your species' roster. Manage stamina, pick your angle, and commit — death is permanent. Bite & bleed from real stats, positioning and disengaging matter, environmental & group advantages count, and every hit is a signed server event.
Genetics & breeding
Every creature carries a genome. Breed for size and stats, chase rare mutations, and grow a bloodline that outlives you. Hereditary stat, size & colour inheritance, rare mutations and albino lines, bloodline tracking to the leaderboard, and inbreeding & aging penalties.
Packs & herds
Group up within your species' natural limits, coordinate hunts, care for young, and defend the ground you claim. Group size drawn from the roster, coordinated hunts & herd defence, parental care of offspring, and territory establishment.
Living ecosystem
A season clock, per-biome weather, and disasters reshape the world; populations boom and crash against carrying capacity. Seasons, weather & day/night; volcanoes, quakes, wildfires, floods, meteors; predator–prey dynamics; biomes from badlands to volcanic.
TrailCoins economy
Earn currency by surviving, hunting well, and leading — spend it on cosmetics inside a fair, no-pay-to-win model. Hunt & survival rewards, pack-leadership bonuses, cosmetic customization only, fair-play by design.
The extinction loop
Every world ends. A mass-extinction event collapses the era and reseeds the next — survivors, lineages and records carry forward. Eras end on their own clock, records & bloodlines persist, a new roster seeds the next world, and death is the mechanic, not the failure.
Pick your pressure.
Every dedicated world runs one mode. Check the server browser to see what's live.
Realism
The full simulation — hunger, stamina, weather, herd dynamics and permanent death. The world as the game intends it.
Sandbox
Softer rules for exploring rosters, learning species, and building out a bloodline without the harshest survival pressure.
Hardcore
One life, a harsher world, higher stakes. For players who want the extinction loop to mean everything.
Choose a creature and begin.
Browse all 213 tracker records era by era, then find a world running now.