How can
we help?
Getting into the world, playing your creature, and where to go when something's off — plus the two Discord bots that bring the living world to you. If a question isn't answered here, the field guide and the community server pick up the rest.
Play the creature.
Third-person, direct control. The client only asks — the server validates every move and every bite, so the anti-cheat snap-back applies to you too.
| Bind | Action | Notes |
|---|---|---|
| W A S D | Move | camera-relative |
| Mouse | Look | third-person spring-arm camera |
| L Shift | Sprint | full species speed (walk is half) |
| LMB | Bite | server-validated vs your species' cap |
| F1 | Dev sandbox | host / dev servers only |
| ~ | Console | Unreal Engine command line |
Get into a world.
The client boots straight into the main menu. From there it's two ways in.
Play — join a server
Pick PLAY — JOIN SERVER, enter a world's address (the box defaults to
the server address in your testing invitation for a local server), and travel in. Browse what's live on the
server browser first.
Host & play — solo
Pick HOST & PLAY — SOLO DEV to open the world as a listen server in-process — the whole loop on one machine, and where the F1 dev sandbox is always available.
First boot
A dedicated server takes about 1–3 minutes to come up the first time (it builds the world, the herd
and the registries). Windows will ask once to allow port 7777/UDP through the firewall
— say yes.
The living world, in your server.
Two read-only bots. They show the world — server status, forecasts, the leaderboard, the codex — but they never command the game. All authority stays on the sovereign server.
Live server status, the weather forecast, the global leaderboard and active disasters, pulled straight from the meta API.
Look up any creature, browse an era's roster, check the market or a soul's karma, and pull the quick-start guide — all from the committed roster and meta API.
Questions players ask.
What kind of game is Age of Eons?
A living-world survival game. You play one real creature inside a self-running ecosystem, across ten geological eras and 213 tracker backed production records. The world runs its own seasons, weather, populations and extinctions whether or not you're logged in.
How do I start playing?
Boot the client into the main menu, then either join a server (default local address
the server address in your testing invitation) or host & play solo on one machine. You spawn as a
vulnerable hatchling — find food and water, stay near cover, and grow. The
field guide covers the full journey to elder.
Do the creatures have final art yet?
Not yet. Creatures currently render as species-tinted proxy bodies scaled by growth stage — honest placeholders until per-species art lands. Everything behind them is real: the stats, genetics, server-authoritative movement and combat, ecology and terrain.
Is it pay-to-win?
No. The rules are server-authoritative, consequences are permanent, and monetization is cosmetics only. You can't buy stats, size or a place on the leaderboard — you earn them by surviving.
How is the leaderboard fair?
Every place on the global leaderboard is authored by the game server and signature-verified upstream before it's counted, so no client can forge glory. It pools every world into one cross-server ranking.
I connected but I'm falling through the world.
That's a world-seed mismatch — the client and server built different terrain. Make sure both sides
use the same world seed. If PLAY seems to do nothing, the dedicated server may still be
booting (first boot is ~1–3 minutes) or port 7777/UDP is blocked by the firewall.
Everything is dark — is the game broken?
You probably spawned at night. The day/night sky is real — open the F1 dev sandbox on a host you control and set Time of day → Noon, or just wait for dawn.
Bring your question to the community.
Watch the world live, or dive into the field guide for the deep detail. The community Discord (with the Herald & Codex bots) opens soon.